Large City: Îdæ Hubiki Gûchya

Îdæ Hubiki Gûchya

Îdæ Hubiki Gûchya
Example Rattu architecture.
StateWarren
ProvenceChyûyu̽ Lu̹sû Empire
Sub ProvenceMeyûyu̽ Qachyælâ Kingdom
RegionKuw Whe̜m Woods
Founded1669
Community LeaderLord Tresí
Area182 km2 (72 mi2)
Average Yearly Temp10°C (50°F)
Average Elevation7542 m (-18205 ft)
Average Yearly Precipitation284 cm/y (111 in/y)
Population42834
Population Density235 people per km2 (594 people per mi2)
Town AuraAbjuration
Naming
Native nameÎdæ Hubiki Gûchya
Pronunciation/ˈɪːdæ/ /huˈbiki/
Direct Translation[dumb (speechless)] [diet]
Translation[Not Yet Translated]

Îdæ Hubiki Gûchya (/ˈɪːdæ/ /huˈbiki/ [dumb (speechless)] [diet]) is a temperate Large City located in Meyûyu̽ Qachyælâ Kingdom, Chyûyu̽ Lu̹sû Empire, within the Warren.

The name Îdæ Hubiki Gûchya is derived from the Goblin language, as Îdæ Hubiki Gûchya was founded by Glegado, who was culturaly Rattu.

Climate

Îdæ Hubiki Gûchya has a yearly average temperature of 10°C (50°F), with its average temperature during the summer being a pleasant 23°C (73°F) and its average temperature during the winter being a freezing -2°C (29°F). Îdæ Hubiki Gûchya receives an average of 284 cm/y (111 in/y) of precipitation, most of which comes in the form of snow during the short winter months. Îdæ Hubiki Gûchya covers an area of nearly 182 km2 (72 mi2), and an average elevation of 7542 m (-18205 ft) above sea level.

Overview

Îdæ Hubiki Gûchya was founded durring the late 18th century in early spring of the year 1669, by Glegado. The establishment of Îdæ Hubiki Gûchya was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Glegado struck deals with nearby nations and communities to establish Îdæ Hubiki Gûchya as a prison colony.

Îdæ Hubiki Gûchya was built using the conventions of Rattu durring the late 18th century. Naturaly, all settlmentss have their own look to them, and Îdæ Hubiki Gûchya is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Îdæ Hubiki Gûchya is buildings are speckled and packed arround restrictive packed earth streets with seemingly no patern to them. It appears as if the city's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a city. The city is in posession of a finaly crafted dwarvern style fortified fighting wall, completer with lower, middle, and upper battlments for use in sloped-fire defence stratagies, murder holes, and statues which may or may not be constructs, and, of course, MERTICULATIONSshortsizename is one of the wealthiest and politicaly connected settlments in the world.. The Ragnarock-era relics have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

Îdæ Hubiki Gûchya is not quite well. Something happened here, perhapse recently, perhapse long ago. Whatever it was, it settled into the very soul of the city like a festering wound. The people go about their day well enough, but there’s a tention in the air you can cut with a knife. There’s a patern to the panic. It’s not easy to see, and no one quite agrees on what it is, but the locals know and operate under this pattern. It shapes everything they do, and you feel as if you’ve almost worked it out only for some small detail to devastate your theory every time you try and comprehend it.

Civic Infrastructure

Îdæ Hubiki Gûchya possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Îdæ Hubiki Gûchya has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Îdæ Hubiki Gûchya has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Îdæ Hubiki Gûchya. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Îdæ Hubiki Gûchya's parks.

Îdæ Hubiki Gûchya has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Îdæ Hubiki Gûchya.

Îdæ Hubiki Gûchya has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Îdæ Hubiki Gûchya has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Îdæ Hubiki Gûchya has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Îdæ Hubiki Gûchya has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Îdæ Hubiki Gûchya has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Îdæ Hubiki Gûchya has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Îdæ Hubiki Gûchya has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Îdæ Hubiki Gûchya's public wards, blessings, and other arcane systems.

Îdæ Hubiki Gûchya has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Îdæ Hubiki Gûchya possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Îdæ Hubiki Gûchya's grid is powered by a boiler and turbine based power plant.

Îdæ Hubiki Gûchya possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Îdæ Hubiki Gûchya has a first rate hospital which caters to anyone in need of long term medical care.

Îdæ Hubiki Gûchya has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Îdæ Hubiki Gûchya has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Îdæ Hubiki Gûchya's natural decorations nor waterways.

Îdæ Hubiki Gûchya has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Îdæ Hubiki Gûchya has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Îdæ Hubiki Gûchya has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Îdæ Hubiki Gûchya is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Îdæ Hubiki Gûchya's bank was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..

In Îdæ Hubiki Gûchya sometimes, near one of the seasonal solstices, the sun appears to split into three and it rains from a clear sky for several hours.

The Kami, Kodama near Îdæ Hubiki Gûchya are known to be almost tame, such that they can be put to domestic use.

Îdæ Hubiki Gûchya's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves bloodletting to channel Chronomancy energies of tier 1 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 80
  • Farmers: 142
  • Farm Laborer: 225
  • Hunters: 147
  • Milk Maids: 109
  • Ranchers: 58
  • Ranch Hands: 131
  • Shepherds: 101
    • Farmland: 173049 m2
    • Cattle and Similar Creatures: 10708
    • Poultry: 128502
    • Swine: 8566
    • Sheep: 428
    • Goats: 85
    • Horses, Mounts, and Beasts of Burden: 4283

Craftsmen

  • Arms and Toolmakers: 89
  • Blacksmiths: 97
  • Bookbinders: 56
  • Buckle-makers: 56
  • Cabinetmakers: 97
  • Candlemakers: 152
  • Carpenters: 127
  • Clothmakers: 112
  • Coach and Harness Makers: 46
  • Coopers: 125
  • Copper, Brass, Tin, Zinc, and Lead Workers: 60
  • Copyists: 41
  • Cutlers: 36
  • Fabricworkers: 101
  • Farrier: 295
  • Furriers: 27
  • Glassworkers: 142
  • Gunsmiths: 98
  • Harness-Makers: 39
  • Hatters: 88
  • Hosiery Workers: 30
  • Jewelers: 50
  • Leatherwrights: 97
  • Locksmiths: 42
  • Matchstick makers: 64
  • Musical Instrument Makers: 62
  • Painters, Structures and Fixtures: 53
  • Paper Workers: 62
  • Plasterers: 55
  • Pursemakers: 72
  • Roofers: 47
  • Ropemakers: 44
  • Rugmakers: 40
  • Saddlers: 73
  • Scabbardmakers: 94
  • Scalemakers: 44
  • Scientific, Surgical, and Optical Instrument Makers: 27
  • Sculptors, Structures and Fixtures: 40
  • Shoemakers: 42
  • Soap and Tallow Workers: 167
  • Tailors: 259
  • Tanners: 53
  • Upholsterers: 62
  • Watchmakers: 57
  • Weavers: 122
  • Whitesmiths: 34

Merchants

  • Adventuring Goods Retellers: 29
  • Arcana Sellers: 29
  • Beer-Sellers: 57
  • Booksellers: 67
  • Butchers: 109
  • Chandlers: 104
  • Chicken Butchers: 117
  • Entrepreneurs: 43
  • Fine Clothiers: 99
  • Fishmongers: 104
  • Florists: 25
  • Potion Sellers: 72
  • Resellers: 214
  • Spice Merchants: 58
  • Wine-sellers: 83
  • Wheelwright: 67
  • Woodsellers: 40

Service workers

  • Bakers: 251
  • Barbers: 208
  • Coachmen: 64
  • Cooks: 178
  • Doctors: 94
  • Gamekeepers: 67
  • Grooms: 37
  • Hairdressers: 142
  • Healers: 108
  • Housekeepers: 133
  • Housemaids: 194
  • House Stewards: 122
  • Inns: 41
  • Laundry maids: 77
  • Maidservants: 142
  • Nursery Maids: 80
  • Pastrycooks: 158
  • Restaurateur: 171
  • Tavern Keepers: 194

Specialized Laborer

  • Ashworkers: 59
  • Bleachers: 39
  • Chemical Workers: 24
  • Coal Heavers: 83
  • In-Town Couriers: 109
  • Long Haul Couriers: 101
  • Dockyard Workers: 91
  • Gas Workers: 20
  • Hay Merchants: 36
  • Leech Collectors: 117
  • Millers: 97
  • Miners: 101
  • Oilmen and Polishers: 65
  • Postmen: 104
  • Pure Finder: 56
  • Skinners: 125
  • Sugar Refiners: 24
  • Tosher: 65
  • Warehousemen: 164
  • Watercarriers: 96
  • Watermen, Bargemen, etc.: 118

Skilled Laborers

  • Accountants: 54
  • Alchemist: 64
  • Clerk: 95
  • Dentists: 42
  • Educators: 117
  • Engineers: 63
  • Gardeners: 42
  • Mages: 32
  • Plumbers: 45
  • Pharmacist: 52
  • Professors: 18
  • Scientists: 31
  • Wizards: 18

Civil Servants

  • Adventurers: 40
  • Bankers: 58
  • Civil Clerks: 97
  • Civic Iudex: 45
  • Consultants: 27
  • Exorcist: 99
  • Fixers: 49
  • Kami Clerk: 86
  • Landlords: 80
  • Lawyers: 53
  • Legend Keepers: 72
  • Militia Officers: 535
  • Monks, Monastic: 125
  • Monks, Civic: 138
  • Historian, Oral: 91
  • Historian, Textual: 50
  • Policemen, Sheriffs, etc.: 91
  • Priests: 203
  • Rangers: 55
  • Rat Catchers: 64
  • Scholars: 67
  • Spiritualist: 76
  • Slayers: 23
  • Storytellers: 145
  • Military Officers: 125

Cottage Industries

  • Brewers: 129
  • Comfort Services: 171
  • Enchanters: 48
  • Herbalists: 49
  • Jaminators: 138
  • Needleworkers: 171
  • Potters: 71
  • Preserve Makers: 129
  • Quilters: 59
  • Seamsters: 203
  • Spinners: 118
  • Tinker: 48
  • Weaver: 99

Artists

  • Actors: 45
  • Architects: 16
  • Bards: 65
  • Costumers: 26
  • Dancers: 52
  • Drafters: 27
  • Engravers: 33
  • Fine Furniture Carpenters: 20
  • Glaziers: 45
  • Inlayers: 41
  • Musicians: 125
  • Painters, Art: 22
  • Playwrights: 44
  • Sculptors, Art: 37
  • Wood Carvers: 142
  • Writers: 129

Produce Industries

  • Butter Churners: 142
  • Canners: 133
  • Cheesmakers: 152
  • Ice Merchants: 19
  • Millers: 87
  • Picklers: 76
  • Smokers: 56
  • Stockmakers: 47
  • Tobacconists: 69
  • Tallowmakers: 95

16406 of Îdæ Hubiki Gûchya's population work within a Foundational Occupation.

23858 of Îdæ Hubiki Gûchya's population do not work in a formal occupation, but do contribute to the local economy. 2570 (6%) are noncontributers.

Points of Interest

Many of Îdæ Hubiki Gûchya’s structures date back to the ancient past and a long-vanished culture. They have unique architectural traits, perhaps being made of some strange substance or with uncanny qualities. The locals find them too useful or too durable to destroy, but the buildings often have unpleasant little surprises in their under-explored corners, and there may be greater structures still buried by long ages beneath Îdæ Hubiki Gûchya’s streets.

Îdæ Hubiki Gûchya has a substantial mill pond located a short distance from town.

POI

History

The the a cape of Augury, an a cape imbued with potent amounts of Augury energies was created near Ichyû Mûrû Kâchyâ by in time immemorial, reportedly some time during the late 2nd century.

History